Add #handPouchActionsPostDegrade to handle updating state after a pouch degrades
Add self-constructor for PouchActionTask
Handle maximum removal amount within EssencePouch#empty
Fill small pouch
Fill giant pouch
Fill large pouch
Fill medium pouch
They all had correct stored amounts except for the medium pouch and it was listed as one. However, this could have been due to not emptying prior, I was seeing things, or it was just a rare instance.
I've been testing this for about 10 minutes now and am failing to recreate the issue above and all the counts have been accurate.
They all had correct stored amounts except for the medium pouch and it was listed as one. However, this could have been due to not emptying prior, I was seeing things, or it was just a rare instance.
I've been testing this for about 10 minutes now and am failing to recreate the issue above and all the counts have been accurate.