Eventually we are going to need to have a set of ending credits for the game which will be played when a storyline is finished.
While this isn't something that will be needed anytime soon, we should try to setup the basis of the ending credits now so that when we need to finish the ending credits, most of the work will already be done.
For the basic ending credits scene we will need the game logo, the studio logo, a list of the staff members, and a note that the game uses the Ren'Py engine. The credits should scroll from off of the bottom of the screen to off of the top of the screen.
Eventually we are going to need to have a set of ending credits for the game which will be played when a storyline is finished.
While this isn't something that will be needed anytime soon, we should try to setup the basis of the ending credits now so that when we need to finish the ending credits, most of the work will already be done.
For the basic ending credits scene we will need the game logo, the studio logo, a list of the staff members, and a note that the game uses the Ren'Py engine. The credits should scroll from off of the bottom of the screen to off of the top of the screen.