Closed Cixon closed 3 years ago
You can change loseStatsMultiplier
in the config or set them per stat
yes but ranges are 0.0 ~ 1.0
So when players die, they lose all of everything. Where as, losing a little by little after every death is the goal.
Instead of losing all skilltree levels when players die (default setup), how bout allowing modpack/server owners to adjust how much skill levels are lost upon death?
For example, when a player dies:
0 ~ 50 random points per death