The yields window - the parts about building and unit costs are kind of weirdly placed. Maybe there should be “Economy” tab?
Two columns, one Revenues, and one Costs
Revenues - empire, cities, trade routes, deals, other (?)
Costs - buildings, units, other (?)
Possible siphoning funds detection? How? Compare turn by turn? Maybe this could be a GamePlay script that fires a proper event for UI and notification.
22.05 Well, there is not much value added in this. I am closing it.
The yields window - the parts about building and unit costs are kind of weirdly placed. Maybe there should be “Economy” tab? Two columns, one Revenues, and one Costs Revenues - empire, cities, trade routes, deals, other (?) Costs - buildings, units, other (?) Possible siphoning funds detection? How? Compare turn by turn? Maybe this could be a GamePlay script that fires a proper event for UI and notification.
22.05 Well, there is not much value added in this. I am closing it.