Infixo / Civ6-Real-Strategy

Civ6 Real Strategy mod
8 stars 1 forks source link

Settling in Loyalty pressure areas #18

Closed Infixo closed 1 year ago

Infixo commented 1 year ago

[from Steam workshop]

LAEL MATAX9 1 Mar, 2022 @ 10:22am  I've noticed that the AI ​​keeps taking its settlers away from their empire, and building new cities in places of low loyalty. Has anyone else seen this problem?

=== Zangonoid 12 Mar, 2022 @ 8:32pm  @LAEL MATAX9 I have noticed that as well. I forwarded settled slightly and the AI non-stop started sending settlers to low loyalty areas.

=== @infixo Nope, i'm not rushing my first 3 settlers into -20 loyalty range of an enemy capitol. I had one game where Wilhimena did this and I loyalty swapped all of them and stole at least as many setters. I had another game where I spawned by a natural wonder, and both neighboring civs marched all their starting settlers to 4 tiles outside my capitol before I could even chop a settler in.

=== LexsDragon 30 Sep, 2022 @ 11:02pm  AI settling is broken, they settle 30 tiles away from their capital near my capital

=== Kornstalx 14 Oct, 2022 @ 9:32pm  I absolutely adore this mod but the AI settling logic is suicidal. I've played way too many games where allies will happily march a half dozen settlers across my tall empire only to settle right outside my borders. Last game I got 5 free cities before Renaissance this way. Aggressive placement is great early game, but that logic needs to go away at some point. Begrudgingly uninstalled until I can find a way to remedy this myself.

=== Kornstalx 16 Oct, 2022 @ 9:51am  Anyone else looking to dial-down the AI settler "free city for me" spam, go to the mod's folder and open RealStrategy_Main.sql . Scroll all the way to the bottom and comment out (or just delete) lines 1108 and 1109 ("UPDATE AiFavoredItems..."). Leave the rest of that section though as that part keeps the AI aggressive with building settlers, just not spamming them 30 tiles away.

=== This also happens in vanilla. See here: https://forums.civfanatics.com/threads/ai-cant-handle-loyalty.680668/

Infixo commented 1 year ago

[from Steam workshop] Eva-kun 10 Dec, 2022 @ 1:34am  @infixo - Any way you can make the AI less incline to go settle near a natural wonder? They're beeline to nature wonders, even if it's not advise due to loyalty.

=== @eva-kun In the file RealStrategy_Main.sql you can do the following.

  1. comment out the lines 15-46. this will bring back the vanilla settling params. OR
  2. go to line 42 and lower natural wonder preference - instead 3 put like 2 or 1.