InflexionPoint / ByldrFeedback

Byldr's official repository for filing issues, reporting bugs and creating feature requests.
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Noticed Byldr crashes when I have too many assets in one scene #103

Open sealotus94 opened 3 years ago

sealotus94 commented 3 years ago

Hello! I am using GLB files of various sizes: image

But I was hoping/wondering if we could add in a meter of sorts or an indicator/notification telling users that they're getting close to the maximum scene limit size? (which could include animations, audio and assets if that's the way it works)

I find this happens a lot when I've included a mixture of primitive shapes and assets that are fairly large (ie: 10,000kb to +69,000 kb). I don't add in 20 - 30 assets, it's usually 3 - 6 big files before Byldr crashes. When that happens, I can't go back into byldr and open up the same file at all. I usually just end up building again when this happens.

I was wondering if the website kind of knew that in a way? (Files being too large?) Because when I upload files that are larger, they don't populate on my dashboard as my latest asset compared to when I upload a smaller glb file.