Open ZigzagAwaka opened 3 months ago
It is a great idea actually ! I will add that once i'm done with the update to v50
Can you add an optional settings that, when true, you can just pull the ship's lever to travel to a random moon ? (so, no need to use the terminal at all
launchmoons
I don't know what this is... There is another mod that does just what I want, RandomMoon and it's working great with LLL but there is a rare softlock that can happen when the unreleased moon Liquidation is chosen Also, with this mod, when the lever is pulled on the last day, it will force route to the company (great!) but there is still the "long pulled lever" animation from the base game when you try to go on a different moon on the last day (not great)
The first is an easy fix, but the other... i don't know Anyway, that was just a suggestion
Hi there ! First, I wanted to say sorry for not updating the mod. I just moved on and kinda forgot about it. Dust will now be the one in charge of the developpement.
For your suggestion, there is already a setting called AutoExplore, which let you travel once you leave a level. Even if this is not the same as randomizing upon starting a level, I feel like the effects are the same, since you can still recover between levels and start it whenever you want.
Have a great day :)
However if this not what you were talking about, feel free to describe what you would like us to do !
Thanks for the answer ! I was just describing my issues with another very similar mod, but I think your mod is better because of the configs, as well as having an active developer working on it
I can confirm that my suggestion is to randomized the chosen moon upon starting a level. And i know it's very similar to AutoExplore but i just think it's more suitable to randomized upon using the ship's lever... makes more sense to me hence the suggestion to make it optional with a config
Will do ! It's a minor thing to do, And I can use the training !
And I'm happy to hear that you find this version better than other one out there. As always, if you finds bugs or have any idea, feel free to let us know !
Thanks for the answer ! I was just describing my issues with another very similar mod, but I think your mod is better because of the configs, as well as having an active developer working on it
I can confirm that my suggestion is to randomized the chosen moon upon starting a level. And i know it's very similar to AutoExplore but i just think it's more suitable to randomized upon using the ship's lever... makes more sense to me hence the suggestion to make it optional with a config
btw you can try Selenes_Choice, this mod can pick a random moon by typing command on the terminal
Thank you ! It means a lot to me even tho I only fixed bug. I'm sure InnohVateur feels the same way. Thank you a lot for your support. from both of us !
From what I can see, Selenes_choice seems to be a bit more restrective on the moon choice and configuration. They also say that it only works with compatible moons. If I recall correctly, InnohVateur's mod will work with pretty much any moons out there, as long as you put "MODDED" or "ALL" in the moon selection in the config. Also, I belive InnohVateur's version can work only on the host side. but don't quote me on the last part
There is a lot of restrictions when using Selenes_Choice (because no configs like RegisterTravels, MoonSelection etc), and also you still need to use the terminal at some point if you didn't reduce the number of picked moons And again, it's not possible to randomize upon starting a level so my best bet was hopping an update of InnohVateur's mod
Thank you ! It means a lot to me even tho I only fixed bug. I'm sure InnohVateur feels the same way. Thank you a lot for your support. from both of us !
;) np !
so my best bet was hopping an update of InnohVateur's mod
If I don't encounter too many annoying bugs while updating all of the config stuff, your bet will come true within a week or so ! I'l keep you updated, but if you so wish, feel free to ask update too !
Thank you ! I might not respond because of work reasons but I will come back x)
Update : Once I'm done with Csync and the V50 update, I will work on this. I plan on releasing the full V50 update around wensday and i'l began working on this once this is done.
Update : Once I'm done with Csync and the V50 update, I will work on this. I plan on releasing the full V50 update around wensday and i'l began working on this once this is done.
there's the issue, when i enable AutoExplore
without enable AutoStart
, the mod still will automatically pull the lever no matter i disabled AutoStart
feature.
What do you mean by that ?
Oh okay I see Well that one more reason to implement this then
But the AutoStart on lever breaks this MOD
Yes, So I will add a config option for it to be fixed
I don't think it's going to break, you can join late while in orbit and use the ship's lever when everyone has joined / is ready, even if they are late it will still work very fine (atleast if this feature is implemented correctly) And also, it's not a good idea to join a game mid-session while the crew is still on the moon, with RandomMoons mod or without... this is why ShipLobby is the better LateCompany imo
I don't think it's going to break, you can join late while in orbit and use the ship's lever when everyone has joined / is ready, even if they are late it will still work very fine (atleast if this feature is implemented correctly) And also, it's not a good idea to join a game mid-session while the crew is still on the moon, with RandomMoons mod or without... this is why ShipLobby is the better LateCompany imo
Well If you have autostart set to "True" this won't work, at least in the way he described it. Basicly autostart dosen't give you a break
1.3.0,Does not automatically pull the lever 1.3.1 ……
Is the config broken in 1.3.1 ? I did not test much but I think autostart works
@Dust29 i rewritten my word, translate by my one of my group member, u can check here
there's the issue, when i enable
AutoExplore
without enableAutoStart
, the mod still will automatically pull the lever no matter i disabledAutoStart
feature.
Uh that's an issue indeed. I'l check it out and I'l try to fix it
Well If you have autostart set to "True" this won't work, at least in the way he described it. Basicly autostart dosen't give you a break
Ahh yes that's true... hehe another reason why AutoStart on lever needs to be added
any news ?
yeah I was busy with school work and shit, I'l look into it next week !
Can you add an optional settings that, when true, you can just pull the ship's lever to travel to a random moon ? (so, no need to use the terminal at all)