InnovativeOnlineIndustries / Industrial-Foregoing

IF: you need to automate all the things
MIT License
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[1.21] Wither Builder Inconsistencies #1474

Open leamir opened 2 months ago

leamir commented 2 months ago

DO NOT REPORT AN ISSUE IF YOU HAVEN'T TESTED THE ISSUE WITH THE LATEST VERSION IN CURSEFORGE

Industrial Foregoing Version: 1.21-3.6.13 (Client & server)

Titanium Version: 4.0.21

Modpack ATM 10 Version 0.56

Crashlog If Applicable (Upload to pastebin/gist): I've been having problems for a while with Industrial Foregoing, will provide logs for a server crash on a older version (explanation why below) crash-2024-09-23_10.23.40-server.txt No other logs were produced at all (both client & server)

This issue is possibly related to #1309

For context, I run a dedicated server on my local network

My problem is that when a wither is being built, all soul sands are placed, but the skulls are not, and they stay in the builder

The crash log above is because, when I was first testing this bug (on the outdated version), the soul sands were placing, and when the skull was placed (woudn't always place - same problem as currently), it crashed the server. Updating the modpack server-side fixed the map crash, and the wither was spawned once I joined again.

I have not have a server crash involving the wither builder since updating

Edit: i've tried on both claimed and unclaimed areas (FTB Chunks), my team settings allow all fake players

MuteTiefling commented 1 month ago

I'm encountering this as well. IF 1.21-3.6.13 Titanium 4.0.21

2024-09-29_00 37 32 2024-09-29_00 37 38

spocane commented 4 weeks ago

ATM10 v1.9 Just experienced this as well. Works fine in the overworld, but not other dimensions.

When i tried in the end i was able to see that it was placing the skulls in the corresponding coords in the overworld.