Inochi2D should support 2D skeletons affecting part(s) with weights. Bones will be able to be affected by parameters for movement; as well as be affected by physics systems.
Additionally we should support forward and inverse kinematics for these bones.
Inochi2D should support 2D skeletons affecting part(s) with weights. Bones will be able to be affected by parameters for movement; as well as be affected by physics systems.
Additionally we should support forward and inverse kinematics for these bones.