To show the children of MeshGroup in vertex edit mode, transformation matrix is overwritten in vertex edit mode.
Currently Transform object is passed as temporal transformation, but this way doesn't work correctly when some of the parents node applied T/R/S transformation.
This patch change the way to set one-time transformation overwrite. instead of transformation, mat4 object is directly passed. This solve the problem described here, together with modification to the creator.
To show the children of MeshGroup in vertex edit mode, transformation matrix is overwritten in vertex edit mode. Currently Transform object is passed as temporal transformation, but this way doesn't work correctly when some of the parents node applied T/R/S transformation. This patch change the way to set one-time transformation overwrite. instead of transformation, mat4 object is directly passed. This solve the problem described here, together with modification to the creator.