Inochi2D reference implementation aimed at rendering 2D puppets that can be animated in real-time (using eg. facial capture).
BSD 2-Clause "Simplified" License
1.25k
stars
47
forks
source link
bug fix: reparenting of child node cannot update MeshGroup filter correctly. #41
Closed
seagetch closed 1 year ago
When moving child node from one parent to another, it couldn't update preProcessFilter and postProcessFilter correctly. This patch fixed the problem.