Inochi2D / inochi2d

Inochi2D reference implementation aimed at rendering 2D puppets that can be animated in real-time (using eg. facial capture).
BSD 2-Clause "Simplified" License
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Experimental: Enable nesting for MeshGroup. #49

Closed seagetch closed 11 months ago

seagetch commented 11 months ago

This small patch enables nesting of MeshGroup for static mode. It seems partially working for dynamic mode, too.

It may break more compatibility b/w exported INP file and INX file, if MeshGroup has T/R/S transformation. As far as model has no direct nesting in existing model (means it has intermediate Node object), I believe nothing is different. I'd like to test it if it works correctly widely.