Inochi2D / inochi2d

Inochi2D SDK - Bring your characters to life
https://inochi2d.com
BSD 2-Clause "Simplified" License
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Potentially use premultiplied alpha #6

Closed LunaTheFoxgirl closed 2 years ago

LunaTheFoxgirl commented 3 years ago

Consideration is needed whether Inochi2D should use premultiplied alpha when rendering or whether it should use straight alpha.

ItsRogueRen commented 3 years ago

I'm all for whichever is more efficient and a lighter load on your PC.

LunaTheFoxgirl commented 3 years ago

There should be no performance impact by using premultiplied alpha, I just need to wrap my head around getting it working properly

LunaTheFoxgirl commented 2 years ago

We're switched over to premultipled alpha now