1) Fixed sized DynamicComposite.
This mode acts as normal Part object, but different that texture is updated dynamically by children Part objects.
2) Auto resized mesh mode.
In this mode, size of mesh is updated dynamically based on the size of children.
This mode acts almost same as normal Composite object.
This patch relies on https://github.com/Inochi2D/inochi2d/pull/64. This patch introduces DynamicComposite functionality.
DynamicComposite has two mode.
1) Fixed sized DynamicComposite. This mode acts as normal Part object, but different that texture is updated dynamically by children Part objects.
2) Auto resized mesh mode. In this mode, size of mesh is updated dynamically based on the size of children. This mode acts almost same as normal Composite object.