Insane96 / CustomFluidMixin

Custom Fluid Mixin is a pack developer mod that let you change how fluids interact, creating blocks and such
https://www.curseforge.com/minecraft/mc-mods/custom-fluid-mixin
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Compatability Request: Roughly Enough Items #7

Closed PurpleDeving closed 1 year ago

PurpleDeving commented 1 year ago

Hi,

i tried using REI with Custom Fluid Mixin and that doesnt work.

Version used: 1.20.1 > Custom Fluid 1.4.0

Mods used: REI REI dependency > Architectury API REI dependency > Cloth Config REI dependency > REI Plugin Compatabilities Custom Fluid Mixin + InsaneLib

Expected behavior: Custom Fluid Mixin and REI working

Current behavior: REI does not show up in the inventory. Its still loaded (you can edit the config over the mod config menu) Unkown if Custom Fluid Mixin work - have not testet that

latest.log rei.log

Insane96 commented 1 year ago

Try without the plugin compat. I have no reason to think why this shouldn't work.

PurpleDeving commented 1 year ago

The REI Compatability Plugin is a hard dependency of REI itself. It cannot run without it.

You can pretty easily test it with just a simple setup like below.

But ofc this might be a bug that needs to be fixed on the side of shedaniel. I dont know that.

grafik

Insane96 commented 1 year ago

Wait, JEI plugins work with REI?

EDIT: Wait, try downgrading InsaneLib to the latest 1.11.x

PurpleDeving commented 1 year ago

Yeah, usually JEI plugins (like Just Enough Resources, Just Enough Mekanism Multiblocks etc.) work with REI, given it tries to get them all working with the compatability plugin.

I tried using the InsaneLib Version 1.12.0-mc.1.20.1 and now the the 1.11.1-mc1.20.1 Booth result in the complete disapearance of REI.

grafik grafik

Insane96 commented 1 year ago

Try 1.10.x

PurpleDeving commented 1 year ago

Yes, it seems like 1.10.1 (havnt yet testet 1.10.2) does work (at least in the REI part). Havnt yet checkef if custom fluid mixin "recipes" are shown correctly.

Insane96 commented 1 year ago

Nice, thanks for testing, I've released a new version that should work with latest InsaneLib.