this variable was causing a crash after doing the following steps without asan:
load a level
exit the level
enter secret2.dem
effectively the bug was a double-free because gs_xlates wasn't being set to null after deallocating, but using mem_malloc and new inconsistently didn't help. this fixes the crash!
this variable was causing a crash after doing the following steps without asan:
effectively the bug was a double-free because gs_xlates wasn't being set to null after deallocating, but using mem_malloc and new inconsistently didn't help. this fixes the crash!