What steps will reproduce the problem?
1. play BasicAIModule as Terran or Protoss
2. EnhancedUI::drawProgress() crashes early in the game
3. playing as Zerg everything is fine though, as well as commenting out the
drawProgress() in update()
What is the expected output? What do you see instead?
crash
What version of the product are you using? On what operating system?
Vista + VS 2008 Express
Please provide any additional information below.
Since this function does not seem to matter for AI development, I guess it is
not that bad but still frustrating
Original issue reported on code.google.com by matthieu...@gmail.com on 9 Sep 2010 at 6:18
Original issue reported on code.google.com by
matthieu...@gmail.com
on 9 Sep 2010 at 6:18