Inspiaaa / UnityHFSM

A simple yet powerful class-based hierarchical finite state machine for Unity
MIT License
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Fix bug of creating "pendingTransition" struct repeatedly #44

Closed mmbb2w4r6y8i closed 6 months ago

mmbb2w4r6y8i commented 6 months ago

When pendingTransition has already created, pendingTransition struct will be creating repeatedly until StateCanExit() method called.