Closed quangcao-offerup closed 4 months ago
Also facing crash on iOS devices SessionReplaySyncManager.sync() SIGSEGV: Crash due to signal: SIGSEGV(SEGV_ACCERR) at 8000000000000008
hello @quangcao-offerup 👋 , Thanks for reporting this issue, Can you please provide Instabug integration code since the attached code is for sentry ?
@ahmedAlaaInstabug corrected. Thanks.
hi @quangcao-offerup 👋 , this issue has been fixed in version 12.6, can you please try the latest version v12.8, and let us know if it fixes your issue.
Hi @ahmedAlaaInstabug after upgraded to 12.8, it's still able to repro consistently on my iOS 17.3.1. Iphone 14 Pro. sometimes triple tapping.
hi @quangcao-offerup, can you please share a snippet of the double tap implementation that you use? Since I can't reproduce the issue
Hi @ahmedAlaaInstabug after double checking, it turns out issue from our legacy implementation, not instabug issue. Taking that legacy piece out would fix the issue. I'm closing this now. Thanks
Steps to Reproduce the Problem
Double tap on a one screen to navigate to another screen with instabug enabled
Expected Behavior
Navigate to another screen w/o delay or app hang
Actual Behavior
After couple of double tap, there is app hang would cause the app delay in debug build. in prod build, we can see it crash due to apphang taking too long.
Instabug integration code
SDK Version
"instabug-reactnative": "12.4",
React Native, iOS and Android Versions
"react-native": "0.70.13", "@react-navigation/native": "6.1.6", "@react-navigation/stack": "6.3.16",
Device Model
Iphone 14 Pro. iOS 17.3.1.
Iphone 13 pro iOS 16.1.1
trace