Open YorkshirePud opened 11 months ago
I think enemies location crashed the room.
Player changed to Jill , disable mod_biorand\ room ,
sometimes no problem , sometimes crashed , sometimes enter no problem , but leave the room and return again crashed. sometimes player out of bound immediately when entering the room attacked by enemy.
Randomizing room 100 with enemy: Zombie Created 100:0 (0x0) [ZOMBIE NAKED,6,0,4,0] at (-23116,0,-24985) Created 100:1 (0x0) [ZOMBIE NAKED,6,0,4,0] at (-26312,0,-25467) Created 100:2 (0x0) [ZOMBIE NAKED,0,0,4,0] at (-25918,0,-21465) Created 100:3 (0x0) [ZOMBIE NAKED,2,0,4,0] at (-26312,0,-25467) Created 100:4 (0x0) [ZOMBIE NAKED,6,0,4,0] at (-23116,0,-24985) Created 100:5 (0x0) [ZOMBIE NAKED,4,0,4,0] at (-25918,0,-21465) Created 100:6 (0x0) [ZOMBIE NAKED,3,0,4,0] at (-23116,0,-24985) Created 100:7 (0x0) [ZOMBIE NAKED,3,0,4,0] at (-25918,0,-21465) Created 100:8 (0x0) [ZOMBIE NAKED,3,0,4,0] at (-26312,0,-25467) 100 ESP08 added 100 ESP09 added
@otamega72 but reverting back to Jill model works. So I think it is due to Sheva's model being too high poly.
Version
3.1.7 (06d5680)
Seed
R730-V511-XNBE8AW5Z9YJ107J00W000ZGQAHH2MKA834YZRZY20000
Scenario
RE 3 (Jill)
Player Character
Sheva
What happened?
Crash when starting a new game, the game crashes as soon as i enter the warehouse save room. Tried multiple times and crashes everytime :(