Closed homi231 closed 6 months ago
Maybe it was bc of the older Memprocfs version. seems to be stabler now with the newer version. didnt see ther was a .19 and a .20
re edit again : [ConsoleSystem] noclip - Blocked Command From Server [TODSky] Initialized [TODSky] Class: 0x1FC576EAB80 [TODSky] Instance: 0x2020F1E8000 [PROCESS] BAD DTB: PID=26468 DTB=40000007c45ff000 [PROCESS] BAD DTB: PID=26468 DTB=40000007c45ff000 [DMA @ 19:04:19]: Didnt read all bytes requested! Only read 0/4 bytes! [DMA @ 19:04:19]: Didnt read all bytes requested! Only read 0/4 bytes! [BaseProjectile] RecoilPitchMin: 0.000000 [BaseProjectile] RecoilPitchMax: 0.000000 [BaseProjectile] Rejected ItemID: 95975805 [PROCESS] BAD DTB: PID=26468 DTB=40000007c45ff000 [PROCESS] BAD DTB: PID=26468 DTB=40000007c45ff000 [PROCESS] BAD DTB: PID=26468 DTB=40000007c45ff000 [BaseProjectile] RecoilPitchMin: 0.000000 [BaseProjectile] RecoilPitchMax: 0.000000 [BaseProjectile] RecoilYawMin: 0.000000 [BaseProjectile] RecoilYawMax: 0.000000 [DMA @ 19:04:39]: failed to Execute Scatter Read
happend again
Will look into this on the weekend. I could likely just fix this with checking if the value is 0,0,0,0 and ignore it if so.
Hey i have build it with the latest update and game seems to crash while not able to write recoil
[BaseProjectile] RecoilPitchMin: 0.000000 [BaseProjectile] RecoilPitchMax: 0.000000 [BaseProjectile] RecoilYawMin: 0.000000 [BaseProjectile] RecoilYawMax: 0.000000 [BaseProjectile] Failed to write RecoilPitchMin [BaseProjectile] Failed to write RecoilPitchMax [BaseProjectile] Failed to write RecoilYawMin [BaseProjectile] Failed to write RecoilYawMax [DMA @ 17:11:33]: failed to Execute Scatter Read
[DMA @ 17:11:33]: failed to Execute Scatter Read