Currently there are a lot of debug logs in the code base, which are useful for development, but not as much so when using in a live server
Describe the solution you'd like.
General logging of what is going on internally, including normal functional and errors messages. For example;
Player is on Server1 uses /gsave, moves to Server2, uses /gload, get the error Clipboard has some issues to load - I don't know if the clipboard got to Redis, or loaded from Redis when the player joined and now Redis is empty, or did /gload actually throw an error or doesn't exist in Redis
Is your feature request related to a problem?
Currently there are a lot of debug logs in the code base, which are useful for development, but not as much so when using in a live server
Describe the solution you'd like.
General logging of what is going on internally, including normal functional and errors messages. For example;
Clipboard has some issues to load
- I don't know if the clipboard got to Redis, or loaded from Redis when the player joined and now Redis is empty, or did /gload actually throw an error or doesn't exist in RedisDescribe alternatives you've considered.
None
Other
No response