Closed plourenco closed 8 years ago
UPDATE:
Tried everything:
Neither of the above works. Database is still empty according to PlotSquared...
Are you able to send me your PlotMe database?
Sure.
I uploaded the plots.db here: http://www.filedropper.com/plots
Hmm, I can't replicate the issue, but here's your converted database: https://www.dropbox.com/s/l4bebwelhwv3f3w/storage.db?dl=0
Looks fine, but when I replace my db for that one. Every plot appears as: Owner: Unknown
If the player comes online, is their plot still unknown?
Tried in my case, I used to have a plot over plotme database and I can't go to my home. It's like my plot was there, but misconverted, without a owner.
If you enable the next thing in the settings: uuid: use_sqluuidhandler: true this has fixed the "unknown" problems for me
Possibly fixed.
I can confirm this problem is now solved. When players join, they get the plot.
Thanks for the excelent work!
Hello,
I tried PlotSquared for the first time and wanted to convert a database from PlotMe. When I start here's what happens:
[18:29:52 INFO]: PlotMe->PlotSquared: PlotMe conversion has started. To disable this, please set 'plotme-convert.enabled' in the 'settings.yml' [18:29:52 INFO]: PlotMe->PlotSquared: Connecting to PlotMe DB [18:29:52 INFO]: PlotMe->PlotSquared: Collecting plot data [18:29:52 INFO]: PlotMe->PlotSquared: - plotmePlots [18:29:52 INFO]: PlotMe->PlotSquared: Updating bukkit.yml [18:29:52 INFO]: PlotMe->PlotSquared: Copying config for: mundoplot [18:29:52 INFO]: [P2] - plotmecore_denied [18:29:52 INFO]: [P2] - plotmecore_allowed [18:29:52 INFO]: PlotMe->PlotSquared: - plotmeAllowed [18:29:52 INFO]: PlotMe->PlotSquared: Collected 0 plots from PlotMe [18:29:52 INFO]: PlotMe->PlotSquared: Creating plot DB [18:29:53 INFO]: PlotMe->PlotSquared: Saving configuration...
It converts 0 plots from PlotMe. PlotMe is using SQLite and version 0.13f (Config of PlotSquared is the same as default)
Also, I use the mixed mode UUID's which means online players have real uuids (exceptions) and offline players just have the cracked ones. Using bukkit get uuid methods will not cause any problems. However, everything is saved in PlotMe, if it's converted using uuid's there saved, it's fine.
Regards