Closed zyxkad closed 5 months ago
Just simple pass the player join/leave event to computers, then we can easily do more cool things :)
Also, if possible, add playerJoinWorld, playerLeaveWorld for when player switch their dimension.
playerJoinWorld
playerLeaveWorld
Maintain a player list, and repeat to call getOnlinePlayer, that works but it's really terrible
getOnlinePlayer
No response
Describe your idea
Just simple pass the player join/leave event to computers, then we can easily do more cool things :)
Also, if possible, add
playerJoinWorld
,playerLeaveWorld
for when player switch their dimension.Describe alternatives you've considered if you've any
Maintain a player list, and repeat to call
getOnlinePlayer
, that works but it's really terribleAdditional context
No response
Linked Issues
No response