Open gamenTV opened 2 years ago
It would be nice to add methods which are present in uecasm's mod. Missing methods are:
.isConnected()
.getEnergyUsage()
.getStorages()
.getItem(item[, compareNBT[, evenIfZero]])
.getFluid(fluid[, compareNBT[, evenIfZero]])
.getPatterns([item])
.getFluidPatterns([fluid])
.hasPattern(item)
.hasFluidPattern(fluid)
.getPattern(item)
.getFluidPattern(fluid)
.getTasks()
.scheduleTask(item[, count[, canSchedule]])
.scheduleFluidTask(fluid[, amount[, canSchedule]])
.cancelTask(item)
.cancelFluidTask(fluid)
.extractFluid(fluid[, amount[, direction]])
You want API interface compatibility?
It would be nice to add methods which are present in uecasm's mod. Missing methods are:
.isConnected()
.getEnergyUsage()
.getStorages()
.getItem(item[, compareNBT[, evenIfZero]])
.getFluid(fluid[, compareNBT[, evenIfZero]])
.getPatterns([item])
.getFluidPatterns([fluid])
.hasPattern(item)
.hasFluidPattern(fluid)
.getPattern(item)
.getFluidPattern(fluid)
.getTasks()
.scheduleTask(item[, count[, canSchedule]])
.scheduleFluidTask(fluid[, amount[, canSchedule]])
.cancelTask(item)
.cancelFluidTask(fluid)
.extractFluid(fluid[, amount[, direction]])
Take a look at the documentation: https://docs.srendi.de/peripherals/me_bridge/ Some of your requested functions does already support the me bridge
It would be nice to add methods which are present in uecasm's mod. Missing methods are:
.isConnected()
.getEnergyUsage()
.getStorages()
.getItem(item[, compareNBT[, evenIfZero]])
.getFluid(fluid[, compareNBT[, evenIfZero]])
.getPatterns([item])
.getFluidPatterns([fluid])
.hasPattern(item)
.hasFluidPattern(fluid)
.getPattern(item)
.getFluidPattern(fluid)
.getTasks()
.scheduleTask(item[, count[, canSchedule]])
.scheduleFluidTask(fluid[, amount[, canSchedule]])
.cancelTask(item)
.cancelFluidTask(fluid)
.extractFluid(fluid[, amount[, direction]])
Take a look at the documentation: https://docs.srendi.de/peripherals/me_bridge/ Some of your requested functions does already support the me bridge
Thanks, I've crossed out the one that's indeed already implemented. Also, the .getItem(item[, compareNBT[, evenIfZero]])
is implemented, however it does not let you choose to compare NBT or not. Additionally, if there is no matching items, it will return nil by default. I think it would be nice to give the user an option to choose whether to return item information even if there are zero items inside the storage system.
Similarly, there's .scheduleTask(item[, count[, canSchedule]])
which is equal to craftItem(table item)
but you can't "preview" the task.
Moved to 0.7.2r
IStorageDiskManager in the API and IStorageDisk.getCapacity can help with getMaxItemDiskStorage
and getMaxFluidDiskStorage
IExternalStorage could help with a new function to see total space including disks and external storage.
We added some of these functions in 0.7.3r Some of these are a little complex, so I didn't added them in 0.7.3r
Things that are not implemented:
.getItem(item[, compareNBT[, evenIfZero]])
.getFluid(fluid[, compareNBT[, evenIfZero]])
These two functions are implemented, but not with these parameters.getFluidPatterns([fluid])
.hasPattern(item)
.hasFluidPattern(fluid)
.getFluidPattern(fluid)
.getTasks()
.cancelTask(item)
.cancelFluidTask(fluid)
.extractFluid(fluid[, amount[, direction]])
Thanks, that's still something
We added some of these functions in 0.7.3r Some of these are a little complex, so I didn't added them in 0.7.3r
Things that are not implemented:
.getItem(item[, compareNBT[, evenIfZero]])
.getFluid(fluid[, compareNBT[, evenIfZero]])
These two functions are implemented, but not with these parameters.getFluidPatterns([fluid])
.hasPattern(item)
.hasFluidPattern(fluid)
.getFluidPattern(fluid)
.getTasks()
.cancelTask(item)
.cancelFluidTask(fluid)
.extractFluid(fluid[, amount[, direction]])
Looking through this now 2 years later...
The ME and RS Bridge now only need equivalents of cancelTask
and getTasks
There are functions to get the patterns, get items with filters and extract fluids
The last of them and even more will be added to 0.8
Describe your idea
Some new functions for the RS / ME Bridges would be nice:
getCraftingProgress(item)
> return the percentage progress from a crafting operationgetExternalStoredItems()
> return a list of Items that are external storedgetExternalStoredFluids()
> return a list of Fluids that are external storedgetMaxItemDiskStorage()
> return max amount of Items that can be stored in DisksgetMaxFluidDiskStorage()
> return max amound of Fluids that can be stored in DisksgetItemsStoredDisk()
> return the current amount of stored Items in DisksgetFluidsStoredDisk()
> return the current amount of stored Fluids in Disksprobably not the best function names but i guess to make clear what i mean it's fine :)
Describe alternatives you've considered if you've any
No response
Additional context
No response
Linked Issues
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