Open tehgreatdoge opened 3 months ago
Could you explain a bit more what exactly you want? Do you want an api interface to create patterns in the me bridge and then provide them to the system? Or is your main goal just to trigger events with patterns
Well the second one is already kinda possible. I would like to be able to create patterns in code and have them be available to the ME Network. (As if the computer and ME Bridge were serving as a pattern provider but without needing pattern items.)
Describe your idea
It would be cool if ME Bridges could provide patterns to the ME Network and then receive an event when the crafting is triggered. It would be nice if it could both behave similar to level emitters with crafting cards as well as normal pattern providers. I don't have enough knowledge in RS to know if this would be possible there.
Describe alternatives you've considered if you've any
A bunch of pattern providers connected to nothing (pretty decent alternative, basically good enough for everything but fully computer-controlled patterns (such as populating patterns from kubejs dumps)) A bunch of crafting level emitters (meh alternative)
Additional context
No response
Linked Issues
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