They all share a common ancestor (B-Human branched from the same as NaoTH; Northern Bites branched from B-Human, and Austin Villa branched from Northern Bites, if I'm correct).
Investigate which modules ought to work better than our current ones, and try to integrate them in our framework, as a replacement of our counterpart.
One of the things is to investigate how you can port motions (walking, kicking, standing up) or how we can use someone else's walking engine.
They all share a common ancestor (B-Human branched from the same as NaoTH; Northern Bites branched from B-Human, and Austin Villa branched from Northern Bites, if I'm correct).
Investigate which modules ought to work better than our current ones, and try to integrate them in our framework, as a replacement of our counterpart.
One of the things is to investigate how you can port motions (walking, kicking, standing up) or how we can use someone else's walking engine.