Closed streiko closed 3 years ago
Good catch. I will try to bring this up next meeting. The sample code and spec were developed in parallel.
If it's up to me, these should not be requests but rather the player should be able to expand and collapse. It is likely the sample code that needs fixing.
Committee decided to change the sample code because the spec is correct.
What are the correct messages for expanding and collapsing a Nonlinear SIMID Creative?
SIMID Definition says
Creative:expandNonlinear
andCreative:collapseNonlinear
while the Creative Examples are usingCreative:requestExpand
andCreative:requestCollapse