InteractiveComputerGraphics / PositionBasedDynamics

PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
MIT License
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self - collision of cloth and response to avoid #82

Open jjqcat opened 4 years ago

jjqcat commented 4 years ago

I want to use it for clothing simulation, how to avoid self-collide?

janbender commented 4 years ago

Currently, there is no detection for self-collisions implemented. The only solution would be to implement an own collision detection or to integrate a existing one.

jjqcat commented 4 years ago

thanks for quick reply,are you planning to implement self-collision avoiding in the future version?

janbender commented 4 years ago

Yes, but probably in far future. Currently, we have not enough time for that.