Closed r3n33 closed 1 year ago
This is due to how the PS3 controller is interfaced with Framework via PS3Controller.cpp. It doesn't interact with the native OS level PS3 communication that Bluez5 now offers (because at the time of dev, Bluez4 was all that was available on the Edison/Pi). I'll leave this open because it's something I'd like to eventually fix, but it requires everyone being on Bluez5, so becomes a support issue as well.
Using BlueZ5 on the Edison platform ( from the latest HR-OS1 image provided ) each time I execute ps3_demo the controller must reconnect.