This PR (hopefully) fixes the following bug: #2510 (0.14.5: "Generic Knightly Order" used as faction in quest dialogue). The update makes Knightly_Guard resolve to a random knightly order, which should fix the faction resolution issue in Q0C20Y02. Since the knightly orders are already hardcoded in the DaggerfallWorkshop.Game.Guilds.KnightlyOrder.Ordersenum, the enum values were used instead of adding another hardcoded set of knightly order ids.
This PR (hopefully) fixes the following bug: #2510 (0.14.5: "Generic Knightly Order" used as faction in quest dialogue). The update makes
Knightly_Guard
resolve to a random knightly order, which should fix the faction resolution issue inQ0C20Y02
. Since the knightly orders are already hardcoded in theDaggerfallWorkshop.Game.Guilds.KnightlyOrder.Orders
enum
, theenum
values were used instead of adding another hardcoded set of knightly order ids.