Interkarma / daggerfall-unity

Open source recreation of Daggerfall in the Unity engine
http://www.dfworkshop.net
MIT License
2.67k stars 326 forks source link

Edit On screen control #2663

Closed KyiThatTun closed 2 months ago

KyiThatTun commented 2 months ago

Control keys are too small and I missclick alot Please make on screen control editable like open morrowind

KABoissonneault commented 2 months ago

Are you referring to this screen?

image

I'm not sure how big you expect these to be. Can you be more clear?

KyiThatTun commented 2 months ago

Player controll like attack and cast spell

KyiThatTun commented 2 months ago

Screenshot_2024_0604_183236_net.dfworkshop.dfu.jpg

KyiThatTun commented 2 months ago

This one

Vwing commented 2 months ago

Hi, @KyiThatTun. You'll want to open this issue on the Android fork, not here.

https://github.com/Vwing/daggerfall-unity-android

EDIT: Looks like I didn't have Issues enabled there. They're enabled now https://github.com/Vwing/daggerfall-unity-android/issues

Vwing commented 2 months ago

@KyiThatTun I've uploaded a new Android release that implements your requested feature. Made the on-screen buttons have customizable positions and scales, you can specify the on-screen control global alpha value, and you can add up to 12 additional buttons (or remove existing buttons)

https://github.com/Vwing/daggerfall-unity-android/releases/tag/v1.1.1.1