With the new JSON schemas for configuration files it would be nice to be able to actually use them. Currently (as .dat is not a recognized default JSON format) one needs to set JSON as language in the IDE of choice for each configuration file.
It would be easier when these configuration files would be standardized using the .json file extension, so that the schemas can be used without any hassle.
Probably a backwards compatibility step needs to be addressed here (for loading old .dat formats).
In addition, is there a plan to roll out the schemas to modders (meaning to include them in the base game)? Because schemas (as far as I know) need to be referenced locally by a relative path. And currently the schemas reside in the top-level project folder., which is not part of the Steam build?!
Summary
With the new JSON schemas for configuration files it would be nice to be able to actually use them. Currently (as.dat
is not a recognized default JSON format) one needs to set JSON as language in the IDE of choice for each configuration file.It would be easier when these configuration files would be standardized using the.json
file extension, so that the schemas can be used without any hassle.Probably a backwards compatibility step needs to be addressed here (for loading old.dat
formats).In addition, is there a plan to roll out the schemas to modders (meaning to include them in the base game)? Because schemas (as far as I know) need to be referenced locally by a relative path. And currently the schemas reside in the top-level project folder., which is not part of the Steam build?!