X-less gaming is my programming obsession, so I developed some SDL1 and SDL2 backends to archieve it (dispmanx for SDL1 and KMSDRM for SDL2).
Now, I see Delver seems to be a Java game. It's been almost two decades since I did something remotely near to Java, so: what would be the chances of getting the Delver engine running on SDL2 being a Java game?
My understanding is that there must be some kind of Java bindings for SDL2, etc... Does this game use something like that?
Hey, thanks for the question. We are tightly coupled to libGDX, and we support the LWJGL and Android backends. This might be more of a libGDX question rather than Delver Engine.
Hi,
X-less gaming is my programming obsession, so I developed some SDL1 and SDL2 backends to archieve it (dispmanx for SDL1 and KMSDRM for SDL2).
Now, I see Delver seems to be a Java game. It's been almost two decades since I did something remotely near to Java, so: what would be the chances of getting the Delver engine running on SDL2 being a Java game? My understanding is that there must be some kind of Java bindings for SDL2, etc... Does this game use something like that?
Thanks!