Closed joshuaskelly closed 2 years ago
Not setting the travelPath in the constructor results in the exit warp from the dungeon to always load the current level.
travelPath
This happens because we construct a TriggeredWarp programmatically and do not init() it.
TriggeredWarp
init()
Introduced by dcdd7cc64e67f0f2a66f021619ebc96754047c73
Summary
Not setting the
travelPath
in the constructor results in the exit warp from the dungeon to always load the current level.This happens because we construct a
TriggeredWarp
programmatically and do notinit()
it.Introduced by dcdd7cc64e67f0f2a66f021619ebc96754047c73