Interrupt / delverengine

Delver game engine and editor
zlib License
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Fix Game Breaking Warp Bug #269

Closed joshuaskelly closed 2 years ago

joshuaskelly commented 2 years ago

Summary

Not setting the travelPath in the constructor results in the exit warp from the dungeon to always load the current level.

This happens because we construct a TriggeredWarp programmatically and do not init() it.

Introduced by dcdd7cc64e67f0f2a66f021619ebc96754047c73