Interrupt / systemshock

Shockolate - A minimalist and cross platform System Shock source port.
GNU General Public License v3.0
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Please list the needed asset files and their locations. #365

Open Kirtai opened 4 years ago

Kirtai commented 4 years ago

Would it be possible to add a list of the needed asset files in the documentation?

I to make a package for my own machine and want to know exactly which files I need and where they should go.

winterheart commented 4 years ago

Hello.

There no documentations about this yet, but here quick reference:

You need systemshock executable and these directories:

Please note, that you need resources from original CD version of System Shock (System Shock: Classic in Steam). Other versions, like System Shock: Enhanced Edition or old floppy version, are incompatible.

Kirtai commented 4 years ago

Thank you, I have the GOG version of classic which comes with a CD image which should work.

So that's shaders and res in the root with data and sound under res?

I noticed a folder called GRAVIS under sound, is that not used?

winterheart commented 4 years ago

In sound directory you need at least one of genmidi or sblaster. gravis, as far as I know, Shockolate does not support yet.