Interrupt / systemshock

Shockolate - A minimalist and cross platform System Shock source port.
GNU General Public License v3.0
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[Question] source port clarification #397

Closed Kappa971 closed 6 months ago

Kappa971 commented 1 year ago

Hi, I'd like to ask a few questions about this very interesting source port (and also the only one for this game):

  1. Is the reactor code bug fixed?
  2. I have a 144hz screen, Shockolate easily reaches 100fps+ and I wanted to know if this could cause problems, or if the game logic was separated from the frame rate.
  3. Is the final boss bug fixed? (this was also related to fps)
  4. Will widescreen resolutions be added?
  5. Reading in the forums, the latest version of System Shock Enhanced Edition is "broken" due to massive stuttering. From what I understand the movements of the characters are locked at 30hz to avoid a bug, this is what they write in the changelog: "Fixed AI getting stuck on some corners.". Your source port is very smooth, but is this bug still present?

I hope development of this port continues, as it could easily become the best way to play this game.