Open LeroyKeats opened 8 months ago
John Knotten reported this fixed in the upcoming Alpha 8 on #179.
In the meantime, the workaround is as follows: Find each of the missions in the save file and replace the line "ToSectorId X" with "ToSystemId Y" (where Y is the current system or a system the fleet can reach).
Description
I transported passengers from one sector to the next. All but two disembarked. Anyway. I tried deleting the habitation squares where they were stuck and the game froze. I had to restart my computer.
Flavour affected
Steam
Operating System
Mac OS X
Version
Alpha 6
Is it something that used to work before?
Yes
Expected behavior
The passengers should have disembarked and a payment would have landed in my account.
Actual behavior
The two passengers would not leave. I checked the habitation deck and saw the two passengers twitching away. I think they may have been standing in two additions to habitation.
Deleting the deck space they were standing on made the game freeze.
Repro steps