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Weapons consoles not activating connected weapons #225

Closed Infidel42 closed 1 month ago

Infidel42 commented 9 months ago

Description

Weapons consoles aren't activating their weapons. The weapons officers will man the consoles when battle stations is triggered, but the weapons themselves don't deploy except for the one or two that are also being manned by regular crew. This seems to happen on exported ships, i.e. create a new ship in creative mode, export it, then load a saved game and try to import that ship or buy it at a starbase. The error is fixed by clearing out the assigned weapon slots, then reassigning the weapons.

Flavour affected

Steam

Operating System

Windows

Version

Alpha 8

Is it something that used to work before?

I think it worked in Alpha 7

Expected behavior

Weapons should deploy during battle stations when console is manned by a weapons officer

Actual behavior

Weapons aren't deploying even with console manned, unless there's a regular crewman

Repro steps

Create a new armed ship Assign weapons to a console Export the ship Import it or buy it at a shipyard Go to battle stations Weapons don't deploy

Greeba77 commented 5 months ago

I've just had this in A9. Purchased an exported ship, the supposedly controlled weapons didn't deploy:

image

A10 056 weppos still wrong.zip

All of those weapons are supposed to be on auto , there are weppos manning all the consoles (pictured), but the guns only deply when a regular crew mans them.

Deleted all the consoles, refitted and reallocated them, then it works. This needs fixing.

Bobnotarobot commented 4 months ago

Should be fixed in Alpha 10. Old saves with this problem should not have this problem anymore.

Greeba77 commented 3 months ago

Confirmed this looks fixed, I can import ships which needed their guns reallocating before and now they don't.