InventivetalentDev / AnimatedFrames

Play GIFs in Minecraft
MIT License
188 stars 34 forks source link

Getting a NullPointerException that kicks players when removing frames #157

Closed derMiepz closed 4 years ago

derMiepz commented 4 years ago

What steps will reproduce the problem?

  1. Use /afcreate to create a frame (Example: /afcreate testemote https://i.imgur.com/GPILyHx.png)
  2. Remove it with /afremove
  3. Check your ingame chat and console for the error

What were you expecting to happen? What happened instead?

Remove the frame without kicking the players. Frame got removed, players got kicked.

What version of the plugin are you using? Type /version <Plugin Name>

AnimatedFrames_v4.11.4-SNAPSHOT.jar

What Spigot version are you using? Type /version

Server Version: Spigot 1.15.2-R0.1-SNAPSHOT

What plugins are you using? Type /plugins

Plugins (38): CoreProtect, LuckPerms, WorldEdit, PlaceholderAPI, Lift, PacketListenerApi, PlugMan, Lands, MapManager, Multiverse-Core, ProtocolLib, WorldGuard, IPAUtils, React, Multiverse-Portals, Vault, TokenManager, BungeeTeleport, dynmap, AdvancedRegionMarket, AnimatedFrames, WorldBorder, HeadDatabase, HolographicDisplays, Citizens, FurnitureLib, FurnitureMaker, Backpacks, DiceFurniture, PremiumVanish, BeautyQuests, CMI, CitizensCMD, BungeeTabListPlus, MyPet, QuickShop, ArmQuickShopBridge, MysqlPlayerDataBridge

Do you have an error log? Use pastebin.com. If you're not sure, upload your whole server log

https://pastebin.com/bZeQdyfv

Did your client crash? Upload errors in .minecraft/logs/latest.log as well

Additional information? (Are you using Bungeecord? Did it work in previous versions? etc.)

We're using BungeeCord. Issue started to appear out of nowhere. Was working fine for weeks.

InventivetalentDev commented 4 years ago

Please set debug=true in server.properties so the errors are a bit more detailed and try to reproduce the issue.

derMiepz commented 4 years ago

I might've fixed the issue already by updating MapManager from 1.7.6-SNAPSHOT to 1.7.7-SNAPSHOT. The problem didn't occur again after updating it, but I wouldn't close this issue for now so I can do some more testing and get back to you later today / tomorrow, just to make sure this was the actual root of the problem. ^^

derMiepz commented 4 years ago

Okay so I think everything is back to normal now. Did some more testing and couldn't replicate it. :D