InventivetalentDev / AnimatedFrames

Play GIFs in Minecraft
MIT License
188 stars 34 forks source link

Treasure maps randomly are images set from AnimatedFrames #169

Closed thefear900 closed 3 years ago

thefear900 commented 4 years ago

What steps will reproduce the problem?

  1. Add an image to item frames (I used one still image jpg across 2 total item frames)
  2. Random Treasure Maps are the item frame pictures

What were you expecting to happen? What happened instead?

Was expecting normal treasure maps to be normal treasure maps

What version of the plugin are you using? Type /version <Plugin Name>

4.11.5-snapshot

What Spigot version are you using? Type /version

Paper build 184

What plugins are you using? Type /plugins

AnimatedFrames4.II.5-SNAPSHOTjar BKCommonLibjar chunkmasterjar ConsoleSpamFix-I.8.2jar Coreprotect-2.18.I jar DeathCoordinatesjar DiscordSRV-8uild-1.19D-SNAPSHOT-1... DKLibjar Dynmap-3D-beta- ID-spigotjar EssentialsX-2.17.2.5gjar EssentialsXChat-2.17.2.5gjar EssentialsXGeoIP-2.17.2.5gjar LuckPerms-8ukkit-5.O.104jar MapManager_v1.78-SNAPSHOTjar Multiverse-Core-4.I.Ojar Multiverse-PotaIs-4.I .O.jar NoteBlockAPI-I .4Ajar NoteBlockPIayerjar Openlnv.jar PacketListenerAPI_v3.7.6-SNAPSHOTjar Plan-5.I-buiId-497.jar Play Time-I .14jar PlugManjar RandomTeIeportjar Signportalsjar SpigotPing_v2.5jar TAB v2.73.jar Tree* Feller+ I .103jar Vaultjar worldedit-bukkit-7.I.O (I)jar WorldEditSeIectionVisuaIizer-2.OAjar worldguard-bukkit-7.O.2jar

Do you have an error log? Use pastebin.com. If you're not sure, upload your whole server log

N/A

Did your client crash? Upload errors in .minecraft/logs/latest.log as well

N/A

Additional information? (Are you using Bungeecord? Did it work in previous versions? etc.)

PulseBeat02 commented 4 years ago

Hi, I’m also having the same issue, where the treasure map (or any map in general) is just black. Is there anyway to fix this?

InventivetalentDev commented 4 years ago

@PulseBeat02 Enable allowVanilla in the MapManager config.
As for issues with image data appearing on regular maps, increase the forceOffset value in the MapManager config to prevent map IDs up to that value from being used up by image data (don't set it too high though, MC only has so many IDs to use)

stale[bot] commented 4 years ago

Is this still relevant? If so, what is blocking it? Is there anything you can do to help move it forward?

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs.

thefear900 commented 4 years ago

I have been forced to remove the plugin from my servers since. I did have the vanilla setting enabled but did not attempt an offset. I can try this on a test server later, but unknown if I will find one or not.

Sent from Yahoo Mail on Android

On Mon, Jul 6, 2020 at 10:20, stale[bot]notifications@github.com wrote:

Is this still relevant? If so, what is blocking it? Is there anything you can do to help move it forward?

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs.

— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub, or unsubscribe.

stale[bot] commented 4 years ago

Is this still relevant? If so, what is blocking it? Is there anything you can do to help move it forward?

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs.

stale[bot] commented 3 years ago

Is this still relevant? If so, what is blocking it? Is there anything you can do to help move it forward?

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs.