InventivetalentDev / GlowAPI

MIT License
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Glow does not appear if receiver is not close to entity #128

Closed srnyx closed 2 years ago

srnyx commented 2 years ago

Describe the bug When glow is applied to an entity, players that don't have the entity rendered, won't see its glow when their client renders it.

To Reproduce Steps to reproduce the behavior:

  1. Give an entity glowing with it unrendered on the client
  2. Walk up to it so that it's rendered
  3. It won't be glowing

Expected behavior The entity should be glowing

Screenshots image

Possible solutions

  1. You could apply the glow every once in a while (either in the API or on my side)
  2. Find another way around this (not sure how packets entirely work)
iHDeveloper commented 2 years ago

Thank you for reporting the issue! We appreciate it :)

I'm wondering, Which Minecraft versions you tried produced the issue?

You could apply the glow every once in a while (either in the API or on my side)

I agree with you, that would work as a temporary solution.

Find another way around this (not sure how packets entirely work)

I referenced this issue in an already open pull request, that purposes a solution at the packet, Nice prediction of a possilbe way with packets. :)

srnyx commented 2 years ago

I'm wondering, Which Minecraft versions you tried produced the issue?

1.19.2