InverNessian / SafeguardsOfLeyto

For development of my game by the same name.
1 stars 0 forks source link

In Between Missions #17

Closed InverNessian closed 4 years ago

InverNessian commented 5 years ago

This is something I totally missed. I need scenes for the management and growth of units in between Missions.

InverNessian commented 5 years ago

This is in progress. I've created a new scene to test with it. I need to implement a way to generate .asset files for Weapons and Items based off of data files. Perhaps I could re-use the code I made to auto-generate data objects!

I plan to make Equipping use a drag-and-drop system for ease of use. This also helps to eliminate the need to validate equips since it's previewing the loadout before the player chooses to accept it.

Also, for in-between missions, I can still use the Unit objects I created, since they have the growth data tied to them. There's no need to try and make special stuff. Just have GUIs that display stats or whatnot.