InverNessian / SafeguardsOfLeyto

For development of my game by the same name.
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Movement and Map Design #2

Closed InverNessian closed 4 years ago

InverNessian commented 5 years ago

Improve unit movement. Currently uses a simple NavMesh, but ideally it would be much more finely controlled, with point-by-point pathing. In addition, learn how to create terrains and obstacles. NavMesh has support for obstacles, but we need to investigate terrains too.

InverNessian commented 5 years ago

Now that I have a FSM to handle this, I need to figure out how to make the movement work according to waypoints.