InverNessian / SafeguardsOfLeyto

For development of my game by the same name.
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Menus and Meta-content #6

Closed InverNessian closed 5 years ago

InverNessian commented 5 years ago

A big part of the game needs to be simple menus and options. Players shouldn't need to click more than 3 times to get anywhere they want. The UI needs to look pretty, too. Backgrounds behind the menu screens, or for the battle menu(s) have them pop up over the field.

InverNessian commented 5 years ago

This is going to be my next action item. Getting UI content up and running is going to be the biggest step in further progress.

InverNessian commented 5 years ago

I created a main menu and made it possible to traverse the menus. We may not need to make menu prefabs, but rather just create them in the scenes that need them and set them to Inactive until a certain input triggers them. This works in my TestArena, with the Action UI appearing over units' heads and can be interacted with.