InvexGames / MaterialUI

MaterialUI is a UI kit for Unity that follows Google's official material design guidelines.
http://invexgames.com/materialUI.html
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Moving MaterialUI Folder into Subfolder #55

Closed Smartis2812 closed 5 years ago

Smartis2812 commented 8 years ago

Hello,

I wonder, if it's possible to move the root 'MaterialUI' Folder into a subfolder. Right now, the GUI from Unity3D work properly, but when i want to create some Buttons, i always get the message that an GameObject cannot be instantiated.

Thanks

nah0y commented 8 years ago

Hello,

This project is no longer supported sorry, we worked on a more mature version for more than a year, and it's now available on the Unity Asset Store, right here: http://u3d.as/mQH

PS: You still can't move the MaterialUI folder into a subfolder for now, but it's on the feature list ;)

nbrew commented 8 years ago

@Smartis2812 I'd recommend the Asset Store solution for out of the box functionality and support that said, your issue is that the paths to the prefabs are hard-coded. For a one-off solution you can find and replace "Assets/MaterialUI" with your changed path. (In the last version I have checked out the path occurs in two files: MaterialUIEditorTools.cs and ShadowGen.cs)

Hope this helps.