Open neuromancer opened 6 years ago
was thinking doing it when the rendering starts taking proper shape, thanks for suggestion!
+1
Here's what comes up when you run build:
I see that you can select/deselect units, and use WSAD to move the camera around. Can't issue orders from what I can tell, but this was enough to give me nostalgia overdose.
KUTGW! 👍
These are great screenshots to add into the README. :smile:
I think people will be more interested in testing this re-implementation and maybe collaborate with some code if you show the current state of this port. Even early screenshots are fine!