Closed ArcaneZedric closed 1 month ago
Issue seems to be related to ad79c00b948fda73f1e01da90cafe30f4d51df15, which does not check to see if Ideology DLC is installed before calling its functions.
Example fix included below.
pgr.ForceNoIdeo = true;
// check if Ideo is installed before using it
if (ModsConfig.IdeologyActive) {
p.ideo.SetIdeo(null);
}
int cAge = //etc
Merged with suggested fix
Issue: timer ticks down to zero minutes, mercs never arrive.
Another mod ("Level Up!") provides occasional alerts that a named friendly pawn has reached level 4 in a skill, so some of the mercs are being generated at least to the point where their skills are being set - but none are ever spawned. The zero timer notification stays on screen forever.
Confirmed to occur in game with the following features, not sure which are relevant: