Ippo343 / DangIt

DangIt! A random failures mod for Kerbal Space Program
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The glow handling is inefficient #120

Open Ippo343 opened 8 years ago

Ippo343 commented 8 years ago

With the update to KSP 1.1, the only solution I found to get the glow to work as intended is to refresh everything at every frame (see commit f114a81 ). This is obviously not optimal.