Ippo343 / DangIt

DangIt! A random failures mod for Kerbal Space Program
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Poor performance (kinda bug report) #123

Closed EugeneButrik closed 7 years ago

EugeneButrik commented 7 years ago

There is a serious decrease in performance when using large ship assemblies (>200 parts). Probably, it happens because of calling "DangIt.ResetShipGlow(this.part.vessel)" method in "FixedUpdate()" method of "FailureModule" class (FailureModule.cs, line 448).

P.S. I'm sorry about that "Pull request" (it's definetly not what I meant to do). I'm new to Git and don't get yet how to report this bug in the best way.